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DamageTags

Displays the damage dealt after hitting someone.


Text color

The color of the damage text.

Scale

Size of the text.

Expire

The time text should stay after hitting someone.

Dynamic color

Changes text color based on amount of damage dealt.

Fade out

Smoothly fades out the text after hitting someone, until it reaches the expire time.

Show suffix

Will show a heart at the end of the damage text.