DamageTags
Displays the damage dealt after hitting someone.
Text color
The color of the damage text.
Scale
Size of the text.
Expire
The time text should stay after hitting someone.
Dynamic color
Changes text color based on amount of damage dealt.
Fade out
Smoothly fades out the text after hitting someone, until it reaches the expire time.
Show suffix
Will show a heart at the end of the damage text.